About Me

I’m a software engineer who likes building things that matter—systems that move data, drive decisions, and actually get used at scale.

At Adobe, I work on distributed backend systems and data platforms, building pipelines and services that process large amounts of data reliably. Most of my work lives in the world of event-driven systems, Kafka, and high-throughput data processing.

Outside of that, I’m constantly building—AI tools, LLM-powered systems, and games in Unity. I’m especially interested in where backend systems meet AI and interactive experiences, and how those pieces can come together in new ways.

This site is built with Python and Django and serves as a place for me to experiment, share projects, and keep building.